The Game Character Who Remembered Her
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A shopkeeper character in Sana's video game starts remembering her old choices, and she learns it is a new game update.
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Sana plays her favorite video game every evening after homework. In the game, a shopkeeper character sells tools and maps. Sana visits his shop almost every day.
Sana memainkan gim video favoritnya setiap malam setelah mengerjakan pekerjaan rumah. Di dalam gim itu, ada karakter pemilik toko yang menjual perkakas dan peta. Sana mengunjungi tokonya hampir setiap hari.
One evening, the shopkeeper says something new. "Back again?" he says. "Last time, you chose the sword over the shield." Sana stops and stares at the screen.
Pada suatu malam, pemilik toko itu mengatakan sesuatu yang baru. "Datang lagi?" katanya. "Terakhir kali, kamu memilih pedang daripada perisai." Sana berhenti dan menatap layar.
"That's strange," she says to her brother, Zola. "The game never did this before."
"Aneh," katanya kepada kakaknya, Zola. "Gim ini belum pernah begini."
Zola looks over her shoulder at the screen. "Maybe it's new," he says. "Check the game's message board online."
Zola melihat layar dari balik bahu Sana. "Mungkin itu fitur baru," katanya. "Coba cek papan pesan gim itu di internet."
Sana opens her phone and searches for answers. She finds a message from the game's makers. The message explains a new update. The update gives game characters a new kind of memory.
Sana membuka ponselnya dan mencari jawaban. Ia menemukan pesan dari para pembuat gim. Pesan itu menjelaskan sebuah pembaruan baru. Pembaruan itu memberi karakter-karakter gim jenis ingatan yang baru.
Sana closes her phone and smiles at the screen. "That's actually nice," she says. She picks up her controller again and continues the game.
Sana menutup ponselnya dan tersenyum menatap layar. "Ini sebenarnya bagus," katanya. Ia mengambil kontrolernya lagi dan melanjutkan permainan.
The next evening, Zola plays the game with Sana. The shopkeeper greets him by name as well. "Now the game remembers both of us," Zola says.
Malam berikutnya, Zola bermain gim itu bersama Sana. Pemilik toko itu menyapanya dengan namanya juga. "Sekarang gim ini ingat kita berdua," kata Zola.






